TUTORIAL
POSER MAP INTO BRYCE BUMP INTO
PHOTOSHOP FUR!
Many thanks to Ed, and all my
friends at the Delphi
Bryce Forum Chat for teaching me about
Bryce 'pseudo bumps'!!
Programs used: Poser 3 cat and map, Bryce3, and Photoshop5
PART I
ACHIEVING A BRYCE BUMP FROM A 2D POSER TEXTURE
MAP
STEP ONE

SET THE BRYCE SCENE
Using the fantastic Poser 4 cat with the "9Lives Cat Morphs" courtesy of Beth at The Capsces Gallery
Note that when you
modify the shape of the cat's body for a raccoon (or any other critter, like my possums)
the model body
will shatter and bulge in odd ways. Don't be concerned - the fur will conceal
those problems! Also, don't
expect to get the cat model's body shape perfect for the critter you want...again, the
post render fur will take care of that.
HINT: keep the scene simple, with smooth, rather plain
backgrounds! You will be brushing the fur out, and in effect
smearing the background around the animal, too! The plainer the background, the
less "clean up" and repair to it, later!
STEP TWO

ASSIGN THE POSER TEXTURE MAP
Select the raccoon; click on the tiny M to go into the Material's Editor.
STEP THREE

MATERIALS LAB (EDITOR) I
Set the Ambience to '0'. Be sure to put a marble into the A column by Diffuse.
Click on the tiny 'P' for pictures, and then go into the Texture Source Editor by
clicking the pink button. (arrow)
Note: on the last page is the photo I used to create the raccoon fur map tiff.